![]() ![]() Normally in the game Mario is 112 pixels across the screen but by bumping into different objects in a certain way it could propel players farther along the level. In short the video is about the level 4-2 one of the most famous in game, and how by using a couple of very complicated tricks speed runners were able to trick the game into thinking that Mario was several frames ahead of where he was supposed to be. ![]() It's an interesting part of gaming history that not a lot of people know about. The video chronicles how many people combined over the course of several decades came together to create the most efficient path for the speed run of the game. Youtuber Summoning Salt released a fascinating video about the history speedrunning the original Super Mario Bros game for the Nintendo Entertainment System. ![]()
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